I have a new post on E-IR on what infrastructure security discourses can tell us about the vulnerabilities of contemporary, urbanised, logistical ways of life. Understanding the metaphors that guide our thinking about infrastructure thus enables us to see both the way in which our our conceptual grammars affect the way we see the world as well as understanding precisely why certain vulnerabilities are prioritised above others. Read the post here.
Posts Tagged ‘infrastructure’
Reports of a 10 day traffic jam in China bring into sharp relief questions around the infrastructures of global urbanisation. This jam started on the 14th August1 and may last until September. Indeed, the Wall Street Journal reports that drivers on the Beijing-Zhangjiakou highway are ‘inching along little more than a third of a mile a day’. The Guardian interviews a driver that took 3 days to get through the jam. It makes the 2003 closure of the UK’s M11 by snowfall seem small by comparison. (more…)
- Reports on the date the jam started differ with the Wall Street Journal referring to 13th August. ↩
The ongoing disruption caused by volcanic ash has demonstrated some of the ways in which contemporary urban life is constituted by its infrastructures. Similar in many ways to Don DeLillo’s Airborne Toxic Event, the cloud from Eyjafjallajökull has reinforced the manner in which our sense of self is tied up in the things and circuits that keep us mobile and fed. (more…)
|On Thursday and Friday (19th & 20th November) I will be at the World Politics and Popular Culture conference organised by Newcastle University Politics staff Simon Philpott, Matt Davies and Kyle Grayson. The conference will explore the manner in which
I will be giving a paper entitled Zombies and flesh eaters: imagining urban cataclysm in the era of metropolitanisation.
The paper will discuss the relation between the politics of global urbanisation and representations of urban cataclysm in the film 28 Days Later, video game Resident Evil; and Cormac McCarthy’s novel The Road. I argue that novels, films and games are textual artefacts embedded in complex assemblages of things, signs, meanings and affects. As such they are mutually imbricated with the dynamics of delineation and contestation we refer to as ‘politics’.
The paper discusses two particular ideas arising from a reading of these texts: